Tuesday, March 31, 2009
Ain't That A Poke In The Eye?
Monday, March 30, 2009
.02¢
What do Knowing and $9.99 have in common?
Australia.
Angels.
$9.99 is well-directed and well-written. Like last year's Waltz with Bashir it uses animation to market an otherwise ordinary story (like Waltz with Bashir it also claims Israeli financing; good to see the US tax dollar put to work beyond bailing out billionaires). And, as true in Waltz with Bashir, animation ultimately handicaps and stunts the impact of the film.
It's a story about humans. A story about humans, yet the production techinique is de-humanizing and alienating. The fact that we're looking at puppets, fingerprinty foam latex puppets is foremost in every frame. The story demands emotional performance, sympathy which the technique simply cannot provide.
There's one emotional connection, it occurs with the inanimate piggy bank. Significant, I believe, of the strength of the writing and the failure of the technique.
In Knowing, a cypher predicts the future. We 'know' what's going to happen, it's carried out, and yet it's still surprising. In fact, the execution of the prophecies is more surprising to a contemporary film audience that their aversion. More than surprising, the special effects wizardry of the climax is downright fulfilling.
From the onset of the parallel narratives, there is an even greater feeling of inevitablity in $9.99. We 'know' all of these people will have instances of intersection which lead to a moment of grand redemption. The film sets this up 75 minutes but the grand moment -despite mighty straining from the soundtrack -doesn't payoff the long build.
The director, Tatia Rosenthal, said she worked with this technique because it was what she knew best and what was comfortable. That may have made it easier for her over the two years of production, but it was a disservice to the film. $9.99 is 'good' for animation, and those of us who feel the techniques of animation go beyond Broadway musicals for children -just as Waltz with Bashir created a stir. It is also a good signpost of what the technique's strong points are, and what happens when you remove the human connection from a human story.
Sunday, March 29, 2009
3D; Or Not! What Was the Question?
Saturday, March 28, 2009
Weight of Spirits
Friday, March 27, 2009
Guys Coming Out Of Guys Who Are Coming Out Of Other Guys
dreaming of the one world Playstation
Its a great exhibit space, two long walls. Solid New Deal marble. Ceiling until tomorrow. And highly trafficked by accountants, lawyers, architects, seamstresses and whoever else clocks in their 9 to 5 in this building.
Thursday, March 26, 2009
All Roads Lead To Hubley
I wonder how the students take it when I say things like "everybody back then was a Commie." Do they know what that means? What that would have meant culturally twenty years ago? Eighty years ago?
Brecht's thinking, which we'll sum up as "verfremdungseffekt" in order to incorporate the three major parts of his philosophy (story structure, production/direction, performance) has particular resonance for animators.
I'll write more exhaustively about this in future.
For now, a brief bit: one student asked what "man as changeable" meant. I explained with two example from Brecht's work.
The clearer is the scene from "Life of Galileo" (with Charles Laughton as collaborator) in which Barberini, originally Galileo's defender, becomes convinced that he must be arrested. Throughout the scene Barberini is being outfitted as Pope, when the final piece of costume is placed his resolution is firm.
The other scene is from "Mann ist Mann". Gaily Gay gives his own eulogy, convinced that the he is someone else. This was a part originally played by Peter Lorre.
"You all know Peter Lorre, right?" Of course not.
Coincidentally, this class was on the same day as John Canemaker's Chuck Jones documentary kicked off an evening of classic animation on TCM.
Unfortunately, the Jones' directed "Hair-Raising Hare" was not part of the bill.
Here's a Steve Brodner Peter Lorre which is an outtake from "The Naked Campaign"
we were comparing candidate Guiliani to Peter Lorre starring in the Brady Bunch
looking for a video clip from "Hare-Raising Hare" I found this:
Peter Lorre on "What's My Line?" pimping "Scent of Mystery" in Odorama.
Fascists drove him from his homeland, Hollywood drove him to the needle.
Here's a poem Brecht wrote after Lorre and his struggle to make it in Hollywood:
"The Swamp"I saw many friends
And the friend I loved most
Among them helplessly sunk
Into the swamp.
I pass by daily.
And a drowning was not over in a single morning.
This made it more terrible.
And the memory of our long talks about the swamp
Which already held so many powerless.
Now I watched him leaning back
Covered with leeches in the shimmering,
softly moving slime
Upon the sinking face
The ghastly blissful smile.
"Scent of Mystery" also has a mark in animation history.
The opening short was also in Odorama. "Old Whiff", directed by John Hubley. Ed Smith told me he did some animation on it, according to Michael Sporn, Tissa David said she and Grim Natwick worked on it as well. This may have been one Tissa's first jobs at Hubley, production would have been in 1959/60. They had just finished "Terror Faces Magoo" at UPA. Tissa didn't animate for Hubley until later in the 60s (that's another anecdote) and Natwick isn't credited on any of his independent films (to my knowledge). They did do commercials with Hubley all during the 60s, though. And obviously, John and Grim had a long working relationship prior.
This film is no longer extant.A few years back I emailed F. Gwynplaine MacIntyre who posted an online review. "Where did you see it?" I asked.
He's an extraordinarily friendly chap with mighty, mighty facial hair. (order his book) He had seen it in the private screening room of (Lord) Lew Grade. I believe the British impresario had purchased at least part of the Todd A-O company (inventors of Odorama), although I can't find anything online to confirm that.
In any event, that's the last known location of this Holy Grail. Lew Grade died in 1998. His nephew, Michael Grade, was his primary heir. Presumably, and hopefully, Hubley's film and scratch and sniff cards are safely locked in a secret vault deep below Buckingham Palace.
I did make a half-hearted effort to contact Sir Grade but forgot about it after two or three days.
Wednesday, March 25, 2009
Eat Your Hertzfeldt Out
Last week's ASIFA screenings ended with Don Hertzfeldt's I Am So Proud of You. I won't go into that film here, other than to say it's best quality is the emotional realness of the mom giving the son a daily note in his lunch "I am so proud of you." That emotional realism is traded for gags, but it touches a beautiful moment. That's what makes the work especially disappointing -it's not as clever as it thinks it is (further evidenced by its strong need for an editor).
The best thing I could say about it -and this is too kind -imagine if Joe Frank wrote an episode of "Family Guy".
Moments like these litter the sidewalks. All too rare in animation.
********************
This one's for Brian:
Tuesday, March 24, 2009
P. S.
Kate Hambrecht gave us this pencil sharpener a few years ago.
Kate got this when she worked at Cosmopolitan in the 20th Century. It was actually Helen Gurley Brown's personal pencil sharpener. So there's more than even odds that fashion models have used it.
All important to note: every other pencil sharpener we have had has broken down -some within weeks -while this one still grinds the graphite.
Speaking of famous animators, here's an interview with Richard Williams from "Animation Today". I think it's an Indian magazine.
It's fairly cursory, but ends with Williams saying how he "thinks of animation as drawn music".
I take him one step further and suggest that all film is merely an extension of music.
Sometime collaborator Carla Rhodes, who owes me 100 bucks, is featured in New York magazine's "Ten New Comedians That People Find Funny".
Here's an offensive video we made during the Presidential primaries.
One of the animators on The Plague Dogs, which I wrote about yesterday was Brad Bird.
The Iron Giant is amongst the most moving children's films of the few decades.
It was based on a story Ted Hughes wrote for his children after the suicide of their mother, Sylvia Plath.
Their son, Dr. Nicholas Hughes, died by his own hand last week.
Many of our friends and loved ones fight the same demons Dr. Hughes battled, the same curses that haunted his mother.
While he ultimately succumbed to his dark impulses, we are blessed- in the animation world especially, with the results of his life. However tangential they may seem, the events of our lives conspire to effect distant strangers in profound ways we will never know.
Monday, March 23, 2009
God Save The Queen
Punk burnt itself into New Wave, everybody loved Maggie and the animation -it looks like the Battle of London hitched up with Mutual Assured Destruction to produce two films which vie for "most depressing animated film ever".
Doing our bookkeeping this weekend, to get in the mood I finally watch the copy of The Plague Dogs which Christina lent me over a year ago.
She also lent When The Wind Blows at the same time. I watched that first. It's taken several months to recover from the morbid feeling.
When The Wind Blows was released in 1986, a feature length follow up to Raymond Briggs' widely acclaimed The Snowman. That film aimed to outdo the hopelessness of The Plague Dogs (released four years earlier) by showing two doddering codgers slide into a grueling death over an hour and fifteen minutes.
The Plague Dogs follows up Watership Down -the same creative and production team, this time with not a frame of input from John Hubley.
Two dogs wandering the countryside and slowly dying vs. two old people in their home slowly dying. It's hard to choose which is more inspiring.
The dogs are animated in a realistic fashion. That's probably the right choice, given the nature of the film -but that choice shackled the animation. We never connect with them, in part, because the animation is stiff and formal.
As I've written before, I'm a great admirer of how Ed Smith animates dogs. He has that rare ability to be anatomically precise, but still give life and character.
I wonder if better acting from the dogs would've made the film more enjoyable. If it would make for a stronger piece. I think so, now you cringe and look away that the painful scenes (most of the film), with sensitive animation we'd be drawn in -unable to look away.
We talk about what animation can be -"documentary", adult, personal. How films that use animation techniques can express the same depths as live action. These British films are strong plays at mature storytelling. Ultimately, they reveal more about their own culture and times than any great universal truth. That, in itself, is noteworthy.
Will today's spate of "mature" features -Persepolis, Waltz With Bashir, Mary and Max and on and on -represent a new age of intelligent storytelling using single frame technique or will they come to be seen as a byproduct of an era which prized novelty at a time when economics made animation a viable gimmick?
Sunday, March 22, 2009
Way Out
The show also had a couple great musical sequences.
Another take:
My favorite Saturday Morning song, however, comes from The Flintstones:
Yeah, the animation on this stuff is terrible and the design is nothing to write your mom about but it has an appeal. Why is that? Is it simply The Honeymooners effect?
Is it because we recognize ourselves in these characters in the same way our ancestors saw their own daily struggles paralleled in the stories of heroes and gods?
Saturday, March 21, 2009
You Can't Spell "Development" Without 4/5ths of the Devil
They had a pitch meeting with a very big entertainment conglomerate which went something like this:
Creator: We have this great idea. It's a show with funny animals.Conglomerate: Uh. We don't do that. What else have you got.
Creator: Uhh. [pulling something out of his hat] We've got this show about a shy teenaged girl whose PDA makes a cool outgoing version of her.
Conglomerate: Interesting. Get us a script and designs.
It was a "tween" idea, we trusted the writers and they trusted us to come up with the right design.
As I've mentioned before, we've always wanted to work with Maurice Vellekoop, he's like a sexier, gayer, less Scientologist Beck so this teen girl project was truly a perfect fit.
"rough" sketch of two characters. Great cartooning of high school stereotypes.
We set to work on the design. And really, I don't mean to brag, but it was perfect. Everything about it was 100% right.
Enter "The Legal Department". They wanted to pay us less than CTW would have paid in 1995 for significantly less work and "own" the resulting work. I pointed out that their rate was far below market value, but we'd accept it as long as we could negotiate other terms (right of refusal on production, ownership of original art, etc.).
Their response: "We don't negotiate."
Flabbergasted, I said, "You're a contract attorney -your job description begins with the word 'negotiate' followed by 'contracts'".
Friday, March 20, 2009
Review
Thursday, March 19, 2009
Someday I'll Write An Entry About How I'd Like To Do Only Counting and Alphabet Films
The only direction we got was "Linnell sees tug boats". That was the most specific we've gotten on any of the projects we've done with They Might Be Giants.
Usually, they'd send a track, we'd get on the phone and throw around some ideas and then come back with a refined written pitch.
Enigmatic, precise. "Linnell sees tug boats".
Above is the tug boat we wanted. Also unusual for TBMG, they gave a "note" on design -I suspect they had gotten some grief from the "D people" on some their decisions on the ABCs project and wanted to stem them off on this one. I hope they didn't find out that you cann't stem asinine comments from the legal department.
We came up with a few other approaches.
Brian drew and painted all of these.
This one was similar to the "modern" tug boat.
And we'd paint the fill on another level -much like one might do in certain cel animation productions.
Then combine in Photoshop. This is a super rough version I did for this post. We'd probably colorize the line.
"How do you do that", you might ask?
1) your line should ALWAYS be on a separate layer.
2) "lock" the line layer. Select the layer and press "/".
3) select the color you want and fill. "command + delete". Voila! colored line.
This can be automated to batch a million drawings.
If you have multiple colors, you'll have to go in with a paintbrush and change the color manually. That's usually a quick process. For a design like this, I'd estimate it would add one minute per drawing of production time with an additional 15 seconds for a 2nd color and 30 seconds for each color after that.
We really liked our initial design, and tried to salvage it by a water color line.
I don't even think we showed this.
Ultimately this is what we came up with:
I wasn't all that happy with the way the picture turned out, and Flansburgh didn't call us for their new DVD so I guess they weren't thrilled either. The other piece for this DVD was animated by Abbey Luck, it's called "Double Dutch" and isn't terrible. Abbey did a great job on that.
Wednesday, March 18, 2009
Animation Lesson #9 - Walks
The post I had planned for today will have to wait for tomorrow. Joey Ahlbum just uploaded another animation lesson.
I've made a few posts concerning character walks, but he explains it perfectly.
Tuesday, March 17, 2009
Kismet, Is It?
It turns out I didn't really, and that I actually needed to deal with their arcane, malfunctioning webserver to get what I was after.
The 1/9 train was flooded. The next bus, 10 minutes away. So I walked down Seventh Avenue.
On the walk I was halted by this:
How many times have I passed the Rubin Museum without even noticing it?
Like a new piece of vocabulary that's ubiquitous after you first learn it, sacred Asian art is around every corner now that we're concerned with it for a project.
The collection is very specific: Himalayan Art. It is also expansive: 5 floors of painting, sculpture, tapestry and textiles. And also beautifully designed: a winding ramp all the way up through breezy galleries.
The cafeteria, which I should have sampled, is the most delicious smelling part of any museum I've visited.
The trip to Parsons wasn't entirely wasted, not just because of this diversion, but because I was able to witness the unloading of zombie germs on 13th Street.
Monday, March 16, 2009
Bah? Nah!
One of the greatest discoveries was stash of magazines (isn't that always the case) from the 1950s. Magazines I had never heard of Trump, Humbug, Help!. "What are these?" I asked. R. O. introduced me to the work of Harvey Kurtzman.
He had a regular page in Humbug and created the cover for the May 1958 issue.
Fantagraphics Books has published the collected Humbug. I picked it up this weekend at Desert Island.
It's a beautifully produced two volume set. The introduction by John Benson and Gary Groth is clear and insightful. They succinctly establish the cultural context which created the magazine while offering a degree of critique that's unusual for (non-Fantagraphics) cartoon anthologies and reproductions. They even point out that Arnold Roth came to the magazine directly from John Hubley's studio, Storyboard.
The highlight, for me, is a conversation between Al Jaffee and Arnold Roth.
It's a great story, and coincides with my experiences with the great illustrator nearly half-a-century later.
Arnold Roth: Blechman could never finish. He was worse, the only guy in America worse than Harvey [Kurtzman].
My wife was pregnant, came up to have lunch with him in New York once. They never had lunch. He walked around to every restaurant. And before they would walk in he'd say, Oh, yes, but, you know, there was something wrong with it. And she said, we never had lunch.
Anyway... So all of those hats that you see were on separate peices of paper.
Al Jaffee: Right.
Roth: And the drawing of the guy is separate. As Harvey used to say, if you hold a Blechman original this way [flat], it looks like a cross-section of the Alps. Because he'd piecing teeny pieces of paper together to correct the line.
Jaffee: It was unbelievable.
Roth: So Blechman brings the cover in, and it's all pasted up, and he gives it to Harry Chester. Harvey OKs it. It was always the same idea, of course.
Tuesday, Blechman comes back and he says, "Listen, I've been thinking about the cover. It can be better." So he gets rubber cement remover and he rearranges the whole... It's still the same idea, you know. What the hats are. Which ones are where. He says, "That's much better."
Comes back Wednesday and he changes it. And he's driving Harry nuts because Harvey's trying to close the issue, you know.
So finally, he comes back on Friday and he says, "Harry, I think if I..." And Harry says, no Blechman, you can't do it. It's been sent to the printer. You can never touch it or change it again. It's over, Blechman, it's over.
So that was for the March issue so it had to be like January.
So here it is, the Christmas party. December after that. [Eleven months later].
I'm in there with my drink and Harry's got his. And Harry is sitting on a higher wooden stool, where he worked. And he puts his hand on the edge of the stool. So he picks his hand up, and I said, "Harry. There's something stuck on your finger. It's a little piece of paper."
So he pulls it off, and there's a hat on the other side. And he said to me, "Don't tell Blechman! Don't tell him!" I said, "Harry, it's over. It's over." He turned white, it all came back to him.
Sunday, March 15, 2009
Pop Rock
Saturday, March 14, 2009
Three Legged Jump Rope
Last week's post about the Hershey's Miniatures commercial reminded me of this spot.
In many ways its the opposite of that ad's style. I was reminded because Tissa complained strongly about the illustration style -the only time I've ever heard her to that.
The was illustrated by Gary Panter. The style was too "hard" for her. Not too difficult, but the lines and the angles were somehow off. Too tight, maybe. I couldn't get her to articulate exactly.
I like the illustration a lot. And she, as always, does a sensitive job on the animation.
Brian mainly dealt with the production of this (this was back in the halcyon Ink Tank days). I didn't really do anything on it until the very end. The job was shelved by the client -who stopped returning our calls -but it had already been animated and scored so we did the art production over the next several months and sent it to camera with some other work.
I recall doing some cel painting and a lot of cel cleaning on this. And supervising the film to tape session.
Watch the three-legged jump roper in the back.
This is an eight drawing cycle.
Drawing 1.
At first it looks like his right leg will just be a vestigal flap, and the other two will be doing the work.
See. Center and left skipping, while right hangs.
Voila! The center takes command and both outside legs are equal.
Extreme.
And right lands first. Is it his lazy leg?
Left comes down, center up. This is where the rope is skipped.
And into the hook up for the cycle.